Completion
This belt allows the wearer to retrieve and use either one oil or one salve as a Free Action once per combat. It does not work in conjunction with other liquids, gels, or potions.
This belt only works for its owner, but the oil/salve may be applied to the owner/owner’s equipment or on another willing target’s body/equipment. However, if used on another person or on another person’s equipment, it uses up that person’s Free Action for that round in addition to the owner’s Free Action.
Adds +2 To Hit and +2 Damage to melee attacks made by the wearer. It has no effect on missile attacks or spells.
Adds +1 To Hit and +1 Damage to melee attacks made by the wearer. It has no effect on missile attacks or spells.
Once per room, the owner of this chalice may convert any Rare potion to a beverage that restores 4 hp. The beverage must be consumed immediately–it cannot be “banked” for later use. The converted potion must be in the chalice owner’s possession and the healing beverage can only be consumed by the chalice owner.
All effects the potion once had are completely negated when converted to a healing beverage. E.g., drinking a converted Potion Dwarven Mead only heals 4 HP,
Ranged attacks made by the wearer deal +2 Damage.
Remember: “Ranged” is an umbrella term that covers both missiles (physical items propelled through the air) and Spells cast from the class card (not scrolls, items, or “cast as a scroll” effects).
This token was incorrectly marked as being exchangeable for Philosopher’s Stone. For that reason, it may be exchanged for either Darkwood Plank or Philosopher’s Stone.
Ranged attacks deal +2 damage as Shock. This item is not part of the Wind set.
Remember: “Ranged” is an umbrella term that encompasses both missiles (physical items propelled through the air) and spells (cast magical effects, excluding any scrolls or “as a scroll” effects).
Charm of the Wind is not part of the Wind Set.