Torso (armor)
Adds +5 to AC, penalizes Reflex saving throws by -1, and allows breathing while underwater
Adds +4 to AC and wearer gains a +1 To Hit bonus when attacking with a physical missile weapon
Adds +7 to AC. If a party member dies, the wearer of this armor heals 4 HP. Though this item’s healing effect can only occur once per room, if multiple allies die simultaneously, the wearer heals 4 HP for each ally’s death.
This armor cannot resurrect the wearer from death. E.g., if a fireball kills the entire party, the wearer is still dead–even if healing 36 HP would have saved the wearer’s life.
Adds +5 to AC. If a party member dies, the wearer of this armor heals 4 HP. Though this item’s healing effect can only occur once per room, if multiple allies die simultaneously, the wearer heals 4 HP for each ally’s death.
This armor cannot resurrect the wearer from death. E.g., if a fireball kills the entire party, the wearer is still dead–even if healing 36 HP would have saved the wearer’s life.









