Deals 4 damage as Sonic to all monsters, no To Hit slide is required, no saving throw is allowed to mitigate damage.
slotless
Adds +3 to AC to target willing ally or the caster
This effect lasts for the rest of the room, however the recipient of this effect is incapacitated the round after this scroll is cast while their skin becomes incredibly tough like the bark of a stout tree. The recipient benefits from the +3 AC bonus during the round of incapacitation.
Adds +1 To Hit on all attacks (melee, ranged, and spells cast from the character card which require an attack slide, but not scrolls) and adds +1 to Will saving throws vs. fear effects
Multiple castings of this scroll do not stack with each other. Furthermore, this scroll does not stack with the spell bless (cast from a character card.)
This scroll bestows its effects on the entire party,
The caster is constantly teleported a few feet in a random location every few seconds, making the caster harder to hit in combat. Before making an attack roll, would be attackers must roll a d20 to determine if they can hit the caster. If the result of that roll is 1-10, that attack roll can be made. If the result was 11-20, the caster cannot be hit that round.
This effect operates much like the spell mirror image.
Deals 5 damage as Fire to all monsters, no To Hit slide is required, no saving throw is allowed to mitigate damage.
Deals 8 damage as Shock to target. There is no saving throw to mitigate damage.
Deals 12 damage as Shock to all monsters. On a successful DC 15 Reflex saving throw, reduce the damage by half.
Deals 6 damage as Cold if AC 15 is hit. There is no saving throw to mitigate damage.









