Adds +2 to AC and immunity to the temporary blindness caused by quickly going from a low-light environment to a brightly-lit environment
Offhand
Adds +3 to AC and an additional +1 to AC for every other SotP equipped by other party members. The maximum total AC per shield is +7, even if somehow more than five characters equip one of these shields.
Adds +2 to AC and the first Ray effect that targets the wearer automatically misses and does not affect the wielder of this shield. The Ray-negating effect is usable once per room, but the AC-enhancing effect is constant.
This shield is effective against rays that deal Eldritch damage because this shield effectively turns the ray’s attack from a hit to a miss. This shield doesn’t technically negate the Eldritch damage–nothing can do that–it just causes the attack to miss.
Adds +3 to AC and wielder may cast a scroll as a Free Action. The AC bonus is constant, but the scroll effect is only usable once per room.
As an example, when used in conjunction with Widseth’s Mystical Lute, this shield allows a bard to perform bardsong, cast a scroll, and attack with a weapon–all in one round. But remember, the ability to cast a scroll as a Free Action effect is only usable once per room.