Hands
Melee attacks made by the wearer deal +2 damage as Sacred
Note: Undead suffer double damage from any source of Sacred energy, but Good-aligned Outsiders take no damage from Sacred power. If an attack with added Sacred damage wounds an Undead creature, only the Sacred portion of the damage is doubled.
13 of 20 “Stalker” tokens
Wearer deals +1 Damage when wielding a whip or scourge–magical or mundane. It has no effect on any other weapons.
Protect the wearer’s hands from non-magical hot or cold objects
Does not protect against magical Fire or Cold




