When used to make a successful missile attack (slid as weapon on the combat board), this alchemical weapon deals up to 14 points of damage–but only to Undead and Accursed monsters. Though it is not stated on the token, the thrower need only hit AC 15 or higher. If the attack misses (hits AC 14 or lower) or if the target is not Undead or Accursed, Divine Water deals no damage. It is usable only once,
Blighted
The owner of this item can self-heal 5 hp and remove the effects of the blighted, charmed, cursed, and feared conditions.
This item’s effect can only be activated once per adventure. Like all figurines, this item can be activated instantly, without requiring any kind of Action–Free or Standard.
The target of this scroll is cured of any Blighted condition currently affecting them. It does not prevent the target from being afflicted with this condition again.
Once per game, as a Free Action, the wearer can add +8 damage to their Melee attacks for the rest of the current combat. In addition, this action also cures the wearer of the blighted condition.



