Once per game, the wearer may re-try a failed skill check. The wearer chooses when to activate this item’s power.
Uncommon
When used to make a successful ranged combat attack (slid as weapon on the combat board), this alchemical weapon deals Sacred damage to the monster. It is usable only once, whether the attack succeeds or misses.
magical melee Slashing weapon
This weapon deals an additional 2 damage when it’s wielded in a desert.
When raging, all your attacks gain +2 Damage. When not in rage, this item has no effect.
On a successful missile attack, reduces the victim’s AC by 2
The effect from this thick and sticky glue will stack with other items which reduce the victim’s AC, up to a maximum AC penalty of -6. However, the effects of multiple Tanglefoot Bags on the same monster do not stack.









