Common
Melee attacks made by the consumer deal +2 Damage
This potion removes the Drunk status from the consumer, but it does not prevent the character from becoming inebriated again.
Consumer is cured of all fear effects caused by Undead monsters. It has no effect on fear caused by non-Undead monsters.
This potion does not prevent the consumer from becoming feared again.
Prevents the imbiber from contracting lycanthropy
Cannot be used to cure lycanthropy if the character is already infected
Heals 1 point of damage and removes the Parched condition
Parched: Your character suffers a -1 penalty to all saving throws for the rest of the game or until the Parched condition is removed. Simply drinking water can usually do the trick, but some rooms/situations may have stricter requirements.









