2026
Flurry of blows attacks deal +1 damage as Fire.
When the monk makes ranged attacks or uses a melee weapon that is not flurry of blows-compatible, this item does not provide bonus damage. “Distant melee attacks” made with Gloves of the Flying Fists are compatible with St. Valla’s Hearth Ring.
Adds +1 to maximum HP
If St. Lorca’s Bracers are also equipped, the total gain is +2 to maximum HP.
Adds +4 to Reflex saving throws
IMPORTANT: This is a component of a secret Relic transmute token which can only be transmuted at Ring Con within a special ceremonial space. You must coordinate with nine other players (who all have different Signets from you) to meet in the Shire of the Ten Saints. There, all of you will perform a ceremony to transmute your Rare Signet into a Signet of the Ten Saints.
Once per game, the wearer may re-try a failed skill check. The wearer chooses when to activate this item’s power.
Adds +4 to Will saving throws
IMPORTANT: This is a component of a secret Relic transmute token which can only be transmuted at Ring Con within a special ceremonial space. You must coordinate with nine other players (who all have different Signets from you) to meet in the Shire of the Ten Saints. There, all of you will perform a ceremony to transmute your Rare Signet into a Signet of the Ten Saints.
Removes the Vampire Charm status from another player.
This token must be turned in before its effect can be used. It can only be activated in the 2026 season.
On a successful hit from a crossbow, deals an additional 3 damage as Sonic. Its use must be declared (turned in to the DM) prior to making the attack slide.
Treasure Chips are rewarded for completing an adventure. This token may be exchanged for exactly one randomly drawn token from a treasure generator or possibly redeemed for True Dungeon swag.
Treasure Chips (of any denomination) may be redeemed in person at official True Dungeon events. Only current-calendar-year Treasure Chips are redeemable.









