Deals 1 damage as Sacred to all monsters. There is no saving throw to mitigate damage.
Note: Undead suffer double damage from any source of Sacred energy, but Good-aligned Outsiders take no damage from Sacred power.
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Deals 1 damage as Sacred to all monsters. There is no saving throw to mitigate damage.
Note: Undead suffer double damage from any source of Sacred energy, but Good-aligned Outsiders take no damage from Sacred power.
All Undead in the room suffer a -2 penalty to their AC until the end of the room.
The effect from this scroll never stacks with itself, no matter who casts this scroll or copies of this scroll.
Deals 5 damage as Shock to the target. There is no saving throw to mitigate damage.
All party members (including the caster) heal 1 HP. This healing is not subject to any modification or duplication.
In addition to the healing, this scroll deals 6 (generic) Damage to all Undead monsters. This damage is not subject to any modification or duplication. There is no saving throw to mitigate this effect.
The target of this scroll gains 8 points of Retribution Damage as Shock. However, this RD expires after it affects the first attacker.
non-magical compound Slashing weapon
Wearer gains +1 Damage when wielding a Sea Wolf melee weapon
Wearer gains +1 To Hit when wielding a Sea Wolf melee weapon
non-magical melee Blunt weapon
non-magical melee Slashing weapon