Ranged attacks made by the wearer gain +1 To Hit. Wearer’s Reflex saving throws suffer a -1 penalty.
2023
Sustains the character without air. It doesn’t actually allow the character to breathe in a hostile environment, it negates the need to breathe. It can be used underwater to avoid drowning, in water to avoid ingestion of toxic fluids, and on dry land to avoid inhaling toxic gas–though it has no effect on toxins which are absorbed through the skin or injected.
Ranged attacks made by the user deal +2 damage as Cold. Cold damage inflicted on the wearer is reduced by 2 points per attack/effect.
Damage-inflicting Spells (not scrolls, wands, or items) cast by the user deal +2 damage as Fire.









