Wearer gains +1 to Strength (thus, depending on prior Strength score, adding either 0/+1 To Hit in melee and either 0/+1 Damage with melee and thrown weapons) and -1 to AC
2022
+2 to Constitution (thus adding +1 to Fortitude saving throws and +1 to max HP per character level) and -1 to AC
Adds +1 to all saving throws
Any time the wearer rolls a natural 20 on a saving throw, the wearer heals 10 HP.
Adds +1 to Reflex saving throws. This bonus is always in effect.
Once per game, the wearer may perform a sneak attack without the standard prep round.
When this instrument is used to play bardsong, the standard bardsong bonus gains +2 Damage with melee attacks and immunity to fear.









