2022
Once per room, the wearer is able to affect a critical hit on a creature that is normally immune to critical hits (e.g., Constructs, Oozes, Plants, Undead, etc.) as well as perform a sneak attack on a creature that is normally immune to being sneak attacked.
This item only overcomes a monster’s crit/sneak immunity if the wearer attacks with a Melee weapon. Other tokens that allow Ranged sneak attacks do not overcome this token’s melee-attack-only restriction.
If party wins Initiative, melee damage inflicted on the wearer is reduced by 2 points per attack. This remains in effect until the end of that specific combat.
Melee damage inflicted on the wearer as the result of an attack intercepted via guard is reduced by 2 points per attack. This item does not mitigate damage if the paladin was the original target of the attack, even if the paladin is guarding another character.









