non-magical melee weapon
The wielder is healed 1 HP each time they slide a natural 20 while attacking with this weapon.
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non-magical melee weapon
The wielder is healed 1 HP each time they slide a natural 20 while attacking with this weapon.
Adds +1 to AC
non-magical melee weapon
The wielder is healed 1 HP each time they slide a natural 20 while attacking with this weapon.
Adds +2 to AC or adds a total of +4 to AC vs. Evil Outsiders and/or Aberrations
non-magical melee weapon
The wielder is healed 1 HP each time they slide a natural 20 while attacking with this weapon.
Adds +4 to AC and adds +2 to maximum HP
Adds +5 to AC and adds +1 to Constitution (thus, depending on prior Constitution score, either 0/+1 to Fortitude saving throws and either 0/+1 to max HP per character level)
Adds +1 to Constitution (thus, depending on prior Constitution score, either 0/+1 to Fortitude saving throws and either 0/+1 to max HP per character level)
non-magical melee weapon
Not much is known about these über-rare items other than that they are parts of an eight (or five) part set which can be completed in 2022.