Adds +1 to AC
The effect from this ring stacks with a Ring of Protection +2. Two +1 Rings of Protection do not stack with each other.
Note: Because their names are technically different, a Ring of Protection +1 stacks with a +1 Ring of Protection.
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Adds +1 to AC
The effect from this ring stacks with a Ring of Protection +2. Two +1 Rings of Protection do not stack with each other.
Note: Because their names are technically different, a Ring of Protection +1 stacks with a +1 Ring of Protection.
Adds +2 to AC
The effect from this ring stacks with a Ring of Protection +1. Two Rings of Protection +2 do not stack with each other.
This uniquely numbered token grants the powers from all seven of the individual segments, as shown below:
In addition to the aforementioned powers which are always active, once per calendar year you may play a special sub-class character for a single adventure run.
Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.
Monster Trophy tokens have black lettering and gold backs (or brown lettering on wood in 2006). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.