2011
Grants target immunity to naturally occurring Cold and/or Fire. It has no effect on magical Cold or Fire.
Deals 4 damage as Force to target. There is no saving throw to mitigate damage. This spell does not suffer the normal 50% miss chance when fighting incorporeal creatures.
Allows the caster to breathe normally underwater. The effect lasts for one entire room.
Note: The ability to breathe underwater does not also grant the ability to talk or utter verbal components necessary to release the magic in a scroll or cast a spell.
Removes any harmful material from all water present in a room, making the water fresh and clear.
Deals 9 damage as Shock if AC 15 is hit. There is no saving throw to mitigate damage.
Allows the target to breathe normally underwater. The effect lasts for one entire room.
All scrolls carried by the possessor of this tube are protected from damage. If the possessor of this tube becomes petrified, all the carrier’s possessions–including this tube and its contents–become petrified as well.
In addition, this tube allows scrolls to be stored and used underwater without being damaged. However, it does not grant the ability to speak or utter verbal components necessary to release the magic in a scroll while underwater.









