Heals 3 HP of damage when consumed.
At the time this potion is consumed, any fear effect currently affecting the consumer is cured and for the rest of the room, the consumer is immune to fear.
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Heals 3 HP of damage when consumed.
At the time this potion is consumed, any fear effect currently affecting the consumer is cured and for the rest of the room, the consumer is immune to fear.
Grants immunity to charm, fear, and sleep effects.
Adds +2 to melee damage and grants immunity to fear effects
This item is part of the Celestial Set.
When all three items are equipped, the wearer becomes immune to melee and mental attacks from evil outsiders. “Outsiders” are natives of other planes of existence, including angels and demons–though angels are almost never evil.
Adds +1 to all saving throws and the wearer is immune to fear effects
When this instrument is used to play bardsong, the standard bardsong bonus gains +2 Damage with melee attacks and immunity to fear.
Adds +5 to AC and grants immunity to fear, but the wearer may only be healed by Spells (not scrolls, items, nor Special Powers) cast by another character.
This hardy honey wine grants immunity to charm, fear, or sleep effects. The immunity lasts one room.
This potion must be used proactively to prevent the aforementioned effects. It cannot be used after the fact to remove any of the effects, though it will prevent said effects from affecting the consumer for the rest of the room.
Grants immunity to fear effects
This potion must be used proactively to prevent fear. It cannot be used after the fact to remove fear.