Summons a swarm of insects that will envelope the target. The target must succeed on a DC 15 Fortitude saving throw or be unable to attack for one combat round.
Single Use
All party members (including the caster) heal 1 HP. This healing is not subject to any modification or duplication.
In addition to the healing, this scroll deals 6 (generic) Damage to all Undead monsters. This damage is not subject to any modification or duplication. There is no saving throw to mitigate this effect.
Natural Fire damage inflicted on the wearer is reduced by 10 points per attack/effect
Note: The term “natural” means it exists in the real world.
Deals 7 damage as Sacred if AC 15 is hit. There is no saving throw to mitigate damage.
Note: Undead suffer double damage from any source of Sacred energy, but Good-aligned outsiders take no damage from Sacred power.
Deals 4 damage as Shock to the target. There is no saving throw to mitigate damage.
target adds +4 to Strength (thus adding +2 To Hit in Melee and +2 Damage with Melee and thrown weapons)
Deals 6 damage as Sonic to the target. There is no saving throw to mitigate damage. If the target happens to be crystalline, the damage is 12 instead of 6.
Deals 6 damage as Sonic to all monsters. There is no saving throw to mitigate damage. If any of the targets happen to be crystalline, the damage the crystalline monsters take is 12 instead of 6.









