Deals 12 damage as Shock to all monsters. On a successful DC 15 Reflex saving throw, reduce the damage by half.
Single Use
Deals 6 damage as Cold if AC 15 is hit. There is no saving throw to mitigate damage.
Target suffers -2 to all saving throws until the end of combat. Multiple castings on the same target do not stack. There is no saving throw to avoid the effect.
Allows the caster to understand any spoken or written language
Note: Older versions of this token were only usable by bard, elf wizard, and wizard. The class displayed on the token being turned in stands. Cleric, druid, paladin, and ranger may only use the newer version.
Target monster corpse is completely disintegrated and all remaining monsters take 2 points of damage as Fire. This scroll may be cast on a defeated Undead’s “corpse” as long as the Undead monster was “killed” before casting.
Note: This scroll cannot be cast on a player character’s corpse.
Target monster corpse is completely disintegrated and all remaining monsters take 4 points of damage as Fire. This scroll may be cast on a defeated Undead’s “corpse” as long as the Undead monster was “killed” before casting.
Note: This scroll cannot be cast on a player character’s corpse.
Target monster corpse is completely disintegrated and all living party members heal 3 points of damage. This scroll may be cast on a defeated Undead’s “corpse” as long as the Undead monster was “killed” before casting.
Note: This scroll cannot be cast on a player character’s corpse.
Caster creates one quart of water inside a vessel. The container must be capable of holding the water or the scroll’s magic is wasted and this token will still be collected by the DM.
Cures target of a single disease (including lycanthropy). The caster does not have to know what the disease is. If the target is inflicted with multiple diseases, this spell removes the most potent first.









