Removes any harmful material from all water present in a room, making the water fresh and clear.
Expendable
Causes localized rainfall on a 5′ × 5′ area, enough to create 1″ of water in that area. The caster chooses where the area of effect is located.
If AC 15 is hit, melee damage dealt by the target suffers a -1 penalty.
Multiple castings of this spell on the same target stack up to four times, even if cast by different characters. This -4 limit takes precedence over the general -6 penalty to any given stat.
Allows the caster to understand any magical text found within the current room of the dungeon.
Non-magical Fire damage inflicted upon the wearer is reduced by 5 points per attack/effect.
Removes a curse or allows a character to drop a cursed magic item. This scroll does not prevent future curses.
Note: This scroll has appeared as both an Uncommon and Rare token.
Removes a curse or allows a character to drop a cursed magic item. This scroll does not prevent future curses.
Note: This scroll has appeared as both an Uncommon and Rare token.
Cures target of a single disease. The caster does not have to know what the disease is. If the target is inflicted with multiple diseases, this spell removes the most potent first.
Note: This scroll has appeared as both an Uncommon and Rare token.
Cures target of a single disease. The caster does not have to know what the disease is. If the target is inflicted with multiple diseases, this spell removes the most potent first.









