not exchangeable
When crushed over a dead comrade, this item restores the character to life with full HP. The resurrected character will not gain back any expended spells or limited use special abilities. This must be used in the room where the death occurred. The process of reviving a character with this item requires a Standard Action.
It can also be crushed over a living character to restore full hit points to that character.
These tokens were given away at other events to promote Gen Con and True Dungeon. It has no in-game effect, but may be valued by collectors.
In 2010, one lore token was included in each pack of 10 tokens. Lore tokens encouraged collectors to log on to www.truedungeon.com and discover special hints about that year’s adventure as well as the formulas for that year’s Combo tokens.
Each Lore token had a copper back to distinguish it from the standard gold-backed tokens in a pack and was numbered 1-40. This token was #10.
Gertz can put up to five permanent magic items (not potions, scrolls, or anything that is normally consumed on use) into the pack–excluding weapons and/or armor. Once the items have been sacrificed, the magical effects of the inserted items are bestowed upon Gertz and they will affect all other members of Gertz’s active party for all of Gertz’s subsequent adventures that year. These benefits do not remain in effect on characters if they are not currently grouped with Gertz.
Once per game as a Standard Action, the owner may target an Incorporeal Undead monster. That monster must succeed on a DC 15 Will save or be trapped forever within this device, thus defeating the monster immediately.
To be trapped by this item, the monster must be both Incorporeal and Undead. It has no effect on corporeal Undead nor on Incorporeal creatures that are not Undead.
This device has a built-in safety mechanism to prevent a user from crossing the magical stream that issues forth from the device.
In 2010, one lore token was included in each pack of 10 tokens. Lore tokens encouraged collectors to log on to www.truedungeon.com and discover special hints about that year’s adventure as well as the formulas for that year’s Combo tokens.
Each Lore token had a copper back to distinguish it from the standard gold-backed tokens in a pack and was numbered 1-40. This token was #11.
Adds +5 to Strength (thus, depending on prior Strength score, adding either +2/+3 To Hit in melee and +2/+3 Damage with melee and thrown weapons)
Adds +3 to Strength (thus, depending on prior Strength score, adding either +1/+2 To Hit in melee and +1/+2 Damage with melee and thrown weapons)









