This item is capable of holding up to a two quarts (half a gallon) of liquid.
Unclean water placed inside is instantly purified, but it cannot purify other liquids.
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This item is capable of holding up to a two quarts (half a gallon) of liquid.
Unclean water placed inside is instantly purified, but it cannot purify other liquids.
non-magical weapon
Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.
Monster Trophy tokens have black lettering and gold backs (or brown lettering on wood in 2006). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.
Adds +1 to Reflex saving throws
Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects are added to your overall stats. One runestone may be used per adventure.
Wearer deals +1 Damage when wielding an axe (any weapon with the word “Axe” in its title)
Adds +1 to Will saving throws
Wearer gains +1 To Hit when wielding an axe (any weapon with the word “Axe” in its title)
Adds +1 to AC and suffer -1 to Will saving throws
Adds +1 to AC
Adds +1 to maximum HP