1 unit
Once per game, dazing fist/stunning fist can trigger twice in one combat. The wearer may choose to not utilize the effect, if desired.
non-magical* compound Sacred weapon
This is not a shuriken. A monk may only throw one of these per round.
Unless modified by some other token/effect, this weapon does not deal any Blunt, Piercing, or Slashing damage.
Note: Undead suffer double damage from any source of Sacred energy, but Good-aligned Outsiders take no damage from Sacred power. If an attack with added Sacred damage wounds an Undead creature,
The wearer takes -1 damage resulting from a Ranged attack.
This token must be turned in before its effect can be used. It can only be activated in the 2026 season.
As a miscellaneous gear token, the use of this item in the adventure is limited only by the imagination of the player and the approval of the DM.
Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.
Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.









