Missile attacks (physical ranged attacks, not spells, scrolls, nor wholly magical effects) made by the wearer deal +3 damage as Cold.
Cold
Cold damage inflicted upon the wearer is reduced by 5 HP and grants 2 points of Cold-based Retribution Damage.
Retribution Damage: When a melee attack deals damage to a target possessing Retribution Damage (RD), the attacker takes damage equal to the target’s total RD. Ranged attacks, whether physical or magical, do not trigger RD. If an attack would have caused damage but is completely negated (e.g., Cloak of Shadowskin) or the attack’s damage is reduced to zero (e.g.,
Deals 6 damage as Cold if AC 15 is hit. There is no saving throw to mitigate damage.
Deals 2 points of damage as Cold to all monsters in the room. There is no saving throw to mitigate damage.
Unlike most damage-inflicting scrolls, this scroll may be cast by all spellcasting classes.
Deals 10 damage as Cold if AC 15 is hit. There is no saving throw to mitigate damage.
Grants 6 points of Cold-based Retribution Damage to the caster.
Retribution Damage: When a melee attack deals damage to a target possessing Retribution Damage (RD), the attacker takes damage equal to the target’s total RD. Ranged attacks, whether physical or magical, do not trigger RD. If an attack would have caused damage but is completely negated (e.g., Cloak of Shadowskin) or the attack’s damage is reduced to zero (e.g., melee damage reduction),
Deals 4 points of Cold damage to a single target. The victim gets no saving throw to mitigate the damage, but if it’s resistant/immune to Cold that will be factored in.
Deals 10 damage as Cold if AC 15 is hit. There is no saving throw to mitigate damage.