When wielding a melee weapon with the word “Oasis” in its name, the wearer deals +1 damage
Equippable
non-magical weapon which breaks (must be turned into the DM) at the conclusion of combat
Adds +1 to Strength (thus, depending on initial Strength score, either 0/+1 To Hit in melee and 0/+1 Damage with melee and thrown weapons)









