Adds +2 to AC
If the wearer is a monk, the total AC bonus from this item is +3.
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Adds +2 to AC
If the wearer is a monk, the total AC bonus from this item is +3.
Adds +2 to Dexterity (thus adding +1 To Hit with Ranged attacks, +1 to AC, and +1 to Reflex saving throws)
If the wearer is a Rogue, they have a once per game perk. When attempting to make a sneak attack, the rogue has the option to use a Ranged weapon. These lenses do not in any way alter the number of times a rogue can attempt to make a sneak attack–it allows one of those attempts to be made using a Ranged weapon.
Adds +3 to Dexterity (thus, depending on prior Dexterity score, either +1/+2 To Hit with ranged attacks, either +1/+2 to AC, and either +1/+2 to Reflex saving throws) and when attacking an Incorporeal creature, the wearer’s attacks do not suffer the 50% miss chance.
Adds +5 to Dexterity (thus, depending on prior Dexterity score, either +2/+3 To Hit with ranged attacks, either +2/+3 to AC, and either +2/+3 to Reflex saving throws) and suffer -2 to Fortitude saving throws
Adds +2 to AC and +1 to Reflex saving throws
Adds +2 to AC and suffer -2 to saving throws
Adds +5 to AC
Adds +6 to AC
Adds +6 to AC and +1 to all saving throws
Adds +9 to AC and +1 to all saving throws