When casting the instant safeguard Spell, the wearer’s AC is set to 18. The wearer chooses when to activate this cloak’s power and may only do so once per adventure.
Increases AC
Adds +3 to AC
The wearer takes -1 damage from blunder weapon attacks made by others. This armor does not mitigate blunder weapon misfires made by the wearer.
Adds +1 to Dexterity (thus, depending on prior Dexterity score, either 0/+1 To Hit with ranged attacks, either 0/+1 to AC, and either 0/+1 to Reflex saving throws)









