Wizard
Reduces Darkrift damage inflicted upon the character by 10. The effect of this Ioun Stone stacks with that of the Ioun Stone Topaz Trilliant.
Adds +2 to all saving throws and reduces Darkrift damage inflicted upon the character by 10. The effect of this Ioun Stone stacks with that of the Ioun Stone Topaz Sphere.
Adds +1 to AC and Ranged damage inflicted on the user is reduced by 1 point per attack/effect
Remember: “Ranged” is an umbrella term that includes both missiles (physical items propelled through the air) and spells that require an attack slide, but excludes spells that do not require an attack slide.
If outdoors, the wearer gains Free Movement.
Free Movement: Immunity to hold, paralyze, and slow Spells or effects, as well as a spider’s webbing or similar sticky substances. It also negates underwater movement penalties. It does not prevent the character from being constricted or swallowed. Free Movement used to be called Free Action, but it was changed to avoid having the same term mean two different things.
For each charge expended, this ioun stone will absorb one zero, first, second, or third level spell cast (not a scroll, magic item, or anything not emanating directly from the caster) at the user. When all three charges have been expended, the stone becomes lifeless and will no longer function.
The actions of this ioun stone are controlled by the will of the character. If the character chooses not to expend a charge,
Monster Trophy tokens can only be found in the random treasure generators found at the end of an adventure. Each represents either a portion of a creature, statuary, flora, or raw materials (e.g., metals or minerals) found within a True Dungeon adventure.
Trophies have black lettering and gold backs (or brown lettering in 2007). They are primarily used to make Combo/Transmuted tokens and are often highly-prized by token collectors.