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Adds +1 to Damage and +1 To Hit when fired from a bow. Its use must be declared (turned in to the DM) prior to making the attack slide.
Adds +1 to Damage and +1 To Hit when fired from a bow. It also ignores To Hit penalties caused by wind or if the target has cover. Its use must be declared (turned in to the DM) prior to making the attack slide.
Like all +1 weapons, the DM will add +1 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
This weapon deals an additional 3 damage when it’s wielded on the Plane of Bliss
Adds +1 To Hit and +1 to Damage when fired from a blowgun. Its use must be declared (turned in to the DM) prior to making the attack slide.
Adds +1 to Damage and +1 To Hit when fired from a crossbow. Its use must be declared (turned in to the DM) prior to making the attack slide.
Adds +1 to AC
May be worn in conjunction with Gauntlets of Ogre Power because the Gauntlets are a hand slot item and bracers are a wrist slot item.
They cannot be worn with monk bracer weapons (e.g., Bracer of Smiting) even if the monk is only wearing one bracer weapon because non-weapon bracers take up both wrists. Note that monk bracer weapon tokens have a damage wheel and have singular names.
Like all +1 weapons, the DM will add +1 to the AC hit when using this weapon but the damage bonus has already been factored into the damage wheel.
Monks may wield one or two of these in conjunction with their flurry of blows attack.
Note: This weapon is held in the hand and may be used in conjunction with gloves and/or wrist items.