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Law Runestone

If this runestone is active (turned in prior to beginning the adventure), a successful melee attack by the affected character against a monster will negate any ability–natural or magical–of the monster to regenerate. The effect on the monster lasts for the entire combat after a successful attack.

Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects will be added to your overall stats. One runestone may be used per adventure.

Text On Token

Hit target may not regenerate during combat
(1 use, redeem at start)

Usable By: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Runestone
Rarity: Uncommon
Year: 2010
Source: Standard Pack
Classification: Equippable
Prevents Effect: Regeneration
Limited Use: Expendable, Single Use, Turn-in at start
Converts To*: 3 units, Darkwood Plank

*Click here for more information on the Token Exchange Program

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