Figurine of Power: Owl
Once per game, the owner of this item can ignore one melee or missile attack against the character. The damage is absorbed by the figurine. The owner must decide when to invoke the item’s power.
This item affects physical attacks, it does not mitigate wholly magical attacks or “attacks” made outside of combat. However, if the attack deals both physical damage and has a secondary effect (e.g., paralysis, sleep, Poison, ennui), the owl will negate both the physical damage and secondary effect(s). The item does not negate damage from spells, traps, or “push” damage taken when moving forcibly to the next room.
Melee attacks negated by the owl do not trigger Retribution Damage.
This item’s effect can only be activated once per adventure. Like all figurines, this item can be activated instantly, without requiring any kind of Action–Free or Standard.
Text On Token
Absorbs 1 melee or missile hit per adventure
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