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Crown of Might

Adds +1 To Hit and +1 Damage to melee attacks made by the wearer. It has no effect on ranged attacks or spells.

This item is part of the Might Sets.
Might Trio
When three items are equipped, the character gains +1 level.
Might Quartet
When four items are equipped, in addition to the Trio bonus, the character’s melee attacks do +2 Damage (for a total of +1 level and +2 Damage)
Might Quintet
When five items are equipped, in addition to the Trio & Quartet bonuses, the character’s melee attacks do +2 Damage (for a total of +1 level and +4 Damage)

  • Boots of Might
  • Crown of Might
  • Girdle of Might
  • Orb of Might
  • +2 Scepter of Might

Note 1: “Mighty” bows or slings do not qualify as a “Might” set item.

Note 2: Multiple bonus level effects do not stack.

Text On Token

+1 to hit & damage in melee

Usable By: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Head
Rarity: Ultra Rare
Year: 2009, 2012
Source: Standard Pack
Classification: Equippable
To Hit Bonus: Melee
Damage Bonus: Melee
Set Piece: Level Increase Set, Might
Ingredient For: Charm of Heroism
Converts To*: not exchangeable

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