Cloak of the Vale
If outdoors, this cloak camouflages the wearer when still. This effect prevents the wearer from gaining the attention of an attacking monster as long as the wearer takes no actions during combat. Thus, the wearer cannot be the target of an attack. In order to remain undetected, the wearer may not attack, move, talk, cast spells, play bardsong, or pretty much anything other than stand still & breathe.
This cloak works equally well on submerged or surfaced characters provided the surfaced wearer does nothing other than tread water in place–provided the water is outdoors.
Note: If the wearer is the last living party member in the room the monster will discover the character and attack normally.
Q: Can a character wearing a Cloak of the Vale “scout ahead” of the party or search the room during combat?
A: No. The affected character may not move or the effect will be broken.
Text On Token
Invisible to monster is no action taken
(outdoor only)
*Click here for more information on the Token Exchange Program