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Boots of Might

Adds +2 to Constitution (+1 to max HP per character level and +1 to Fortitude saving throws)

This item is part of the Might Sets.
Might Trio
When three items are equipped, the character gains +1 level.
Might Quartet
When four items are equipped, in addition to the Trio bonus, the character’s melee attacks do +2 Damage (for a total of +1 level and +2 Damage)
Might Quintet
When five items are equipped, in addition to the Trio & Quartet bonuses, the character’s melee attacks do +2 Damage (for a total of +1 level and +4 Damage)

  • Boots of Might
  • Crown of Might
  • Girdle of Might
  • Orb of Might
  • +2 Scepter of Might

Note 1: “Mighty” bows or slings do not qualify as a “Might” set item.

Note 2: Multiple bonus level effects do not stack.

Text On Token

+2 to Constitution

Usable By: all, Barbarian, Bard, Cleric, Druid, Dwarf Fighter, Elf Wizard, Fighter, Monk, Paladin, Ranger, Rogue, Wizard
Slot: Feet
Rarity: Ultra Rare
Year: 2011, 2016
Source: Standard Pack
Classification: Equippable
Affects Max HP: Increases Max HP
Saving Throw Bonus: Fortitude
Stat Bonus: Constitution
Set Piece: Level Increase Set, Might
Ingredient For: Charm of Heroism
Converts To*: not exchangeable

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