Blunder Slug of Dividing
On a successful hit from a blunder weapon, this slug deals an identical* amount of damage (including all relevant bonuses & penalties the user may possess) to one other monster in the room. A second To Hit slide is not required. If there is only one monster in the room, this slug deals normal damage (I.e., it cannot hit the same monster twice with a single attack.) It must be declared (turned in) before sliding the weapon token.
If the blunder gun misfires while using this ammo, the misfire damage is not duplicated.
*Even though both slugs put out the exact same amount of damage, it’s not always going to be true that both monsters take the exact same amount of damage. E.g., if one of the monsters has Damage Reduction that affects missiles, that monster would take less damage than the other.
Text On Token
DealsĀ same dmg to 2nd monster if target is hit
(One use)
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