On a successful hit from a sling, this bullet deals an additional 4 damage as Sonic. It must be declared (turned in) before sliding the weapon token.
2009
Adds +1 to AC and usable as an offhand melee weapon
It may be equipped as a shield (not a weapon) in the ranged offhand slot, but only if used in conjunction with a one-handed ranged weapon or no ranged weapon. Unlike an Archer’s Buckler, it may not be used with a two-handed ranged weapon.
On a successful hit with a melee weapon, the wielder deals an additional 1 damage as Shock.
Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects get added to your overall stats. One runestone may be used per adventure. However, up to two additional Rare/Ultra Rare runestones can be attached to one weapon (or one runestone each on two different weapons) if the player possesses a Runestone Fitting Base (one per additional runestone) and presents it at the beginning of the adventure with the additional R/UR runestone(s) of choice.
As a miscellaneous gear token, the use of this item in the adventure is limited only by the imagination of the player and the approval of the DM.
On a successful hit with a melee weapon, the wielder deals an additional 1 damage as Fire.
Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects get added to your overall stats. One runestone may be used per adventure. However, up to two additional Rare/Ultra Rare runestones can be attached to one weapon (or one runestone each on two different weapons) if the player possesses a Runestone Fitting Base (one per additional runestone) and presents it at the beginning of the adventure with the additional R/UR runestone(s) of choice.
As a miscellaneous gear token, the use of this item in the adventure is limited only by the imagination of the player and the approval of the DM.
Adds +1 to Fortitude saving throws
Runestones are single use items that are turned in to the coach prior to starting an adventure. The effects will be added to your overall stats. One runestone may be used per adventure.
Treasure Chips are rewarded for completing an adventure. This token may be exchanged for exactly one randomly drawn token from a treasure generator or possibly redeemed for True Dungeon swag.
Treasure Chips (of any denomination) may be redeemed in person at official True Dungeon events. Only current-calendar-year Treasure Chips are redeemable.