Poison damage inflicted upon the wearer is reduced by 3 points per attack/effect
3 units
The wearer of this necklace is able to affect critical hits on Constructs. It also allows rogues to perform a sneak attack on Constructs. (Constructs have no “vital” areas and are normally immune to critical hits and sneak attack bonuses.)
This allows the player to re-roll a saving throw versus poison. Only one Anti-toxin (of any rarity) may be used per person per room. If the second saving throw attempt fails, the poison takes effect.
Anti-toxin does not require either a Standard or a Free Action to use. Its effect is immediate and costs no Action whatsoever.
Anti-toxin is not considered a “potion”.
Note: Only one poison saving throw re-roll is allowed per person per room.
When played by a bard, in addition to the standard bardsong bonuses, this instrument bestows +4 to the entire party’s (including the bard) Will saving throws.
On a successful hit from a bow, this arrow deals an additional 2 damage as Fire. It must be declared (turned in) before sliding the weapon token.