Shock
Wearer may change the damage type of any ammunition token they use to deal either Cold, Fire, or Shock. The change in damage type must be declared when turning in the ammo token, before sliding the weapon token.
This item has no effect on ammo tokens that do not deal HP damage.
Even if you are able to equip more than one quiver, ammunition cannot simultaneously benefit from more than one quiver at a time.
Shock damage inflicted upon the wearer is reduced by 5 HP and grants 2 points of Shock-based Retribution Damage.
Retribution Damage: When a melee attack deals damage to a target possessing Retribution Damage (RD), the attacker takes damage equal to the target’s total RD. Ranged attacks, whether physical or magical, do not trigger RD. If an attack would have caused damage but is completely negated (e.g., Cloak of Shadowskin) or the attack’s damage is reduced to zero (e.g.,
Wearer deals +3 Damage as Shock when making melee attacks. Does not affect spell or missile damage.
Deals 8 damage as Shock to target. There is no saving throw to mitigate damage.
Deals 12 damage as Shock to all monsters. On a successful DC 15 Reflex saving throw, reduce the damage by half.